![]() As you see, the Radii are unusually high, while Amounts are below the values you would expect. A starting point could be (50-50) for Dark Halos and (30-30) for Light Halos. Double USM gives a more natural effect with (400-1.5) for Dark Halos and (250-0.7) for Light Halos - about half intensity and half thickness.Īlso known as High-Radius, Low Amount: used to give shape and sort of a 3D look. A heavy handed pre-press default USM is 500-1 (Amount-Radius), that you can always tone down with Layer's opacity.
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